Hallowmyr is three regions of open country joined by a long road north, with a ferry-only archipelago, a frozen coast, and the ash of an old fire at the top. Levels run from 1 to 100.

The lands
| Land | Levels | Region |
|---|---|---|
| Greenhollow | 1-4 | Greenhollow Vale |
| Heatherway | 1-19 | Greenhollow Vale |
| Rowan Hill | 9-19 | Greenhollow Vale |
| The Wending Marches | 20-100 | The Wending Marches |
| Dunhallow | City | The Wending Marches |
| The Saltreach | 22-34 | The Wending Marches |
| The Greyfell Pinewood | 30-42 | The Wending Marches |
| The Drowned Fens | 40-52 | The Wending Marches |
| Hartwood | 50-60 | The Wending Marches |
| The Grey Isles | 60-72 | The Northreach |
| The Ironhold Glens | 70-82 | The Northreach |
| The Frostmere | 80-92 | The Northreach |
| The Ashen Fells | 90-100 | The Northreach |
Towns and settlements
Every major settlement governs itself. Citizens elect councillors and a mayor, pass laws, and keep a festival. Outposts and camps of the road have no government.
| Settlement | Size | Land | Governed by | Festival |
|---|---|---|---|---|
| Greenhollow | Village | Greenhollow | Moot | Green Day |
| Dunhallow | Major City | Dunhallow | Corporation | Lough Fair |
| Ardcarrow | Town | Hartwood | Ring | Apple Moon |
| Inishcorr | Town | The Grey Isles | Island moot | Lantern Night |
| Kelp Strand | Village | The Saltreach | Strand moot | Kelp Harvest |
| Stiltwick | Village | The Drowned Fens | Stilt moot | Night of Lanterns |
Getting around
Waystones, your Hearth, carriages and ferries all shorten the road. See Carriages and ferries for every line and stop.